Suspicious Bush has the edge over Goblin Machine, winning 64.8% of games to 35.2%, across 71 battles in the last 6 weeks where both players’ card levels were close.
Below: how to win as Goblin Machine and as Suspicious Bush, the most played deck pairings, and the latest games of this matchup.
13 of Goblin Machine’s 25 wins were blowouts, so when Goblin Machine gets ahead the game tends to get away quickly.
27 of Suspicious Bush’s 46 wins were blowouts, so when Suspicious Bush gets ahead the game tends to get away quickly.
On average Suspicious Bush finishes 1,750 tower HP ahead.
Goblin Machine takes 1.7 towers a game when it wins, and Suspicious Bush takes 1.4 when it wins.
General strategy for these deck types, written by hand. The win rates on this page are measured; this advice isn’t.
Pressure at the bridge with a sturdy, hard-hitting machine, and follow up with fast support.
Keep a cheap troop near your tower for the goblins it releases.
Spread your pressure so they cannot hide it behind a push.
Sneak Bush Goblins to the tower behind other pressure.
Pull it with a building and kill it with focused damage away from the tower.
Counter-push once it falls, as they will be low on elixir.
How often decks in this matchup run each card, and how often those decks win.
Results are from the Goblin Machine player’s side.
Suspicious Bush has the edge over Goblin Machine, winning 64.8% of games to 35.2%, over 71 battles in the last 6 weeks.
Pressure at the bridge with a sturdy, hard-hitting machine, and follow up with fast support. Keep a cheap troop near your tower for the goblins it releases.
Sneak Bush Goblins to the tower behind other pressure. Pull it with a building and kill it with focused damage away from the tower.